Kjetil Raaen
External collaborator
Publications
Simula-affiliated publications listed
2022
Proceedings, refereed
S. S. Sabet, R. Eg, K. Raaen, M. Qasim, M. Riegler and P. Halvorsen
When Every Millisecond Counts: The Impact of Delay in VR Gaming
The 14th International Conference on Quality of Multimedia Experience
2016
PhD Thesis
K. Raaen
Response time in games : requirements and improvements
2015
Proceedings, refereed
K. Raaen and A. Petlund
How much delay is there really in current games?
The ACM Multimedia Systems 2015 Conference
Book Chapters
K. Raaen and R. Eg
Instantaneous human-computer interactions: Button causes and screen effects
Computer Interaction: Users and Contexts: 17th International Conference, HCI International 2015
2014
Proceedings, refereed
K. Raaen, R. Eg and C. Griwodz
Can Gamers Detect Cloud Delay?
Network and Systems Support for Games (NetGames)
K. Raaen, R. Eg and C. Griwodz
Can gamers detect cloud delay?
13th Annual Workshop on Network and Systems Support for Games (NetGames 2014)
2013
Proceedings, refereed
K. Raaen, A. Petlund and H. K. Stensland
Demonstrating Hundreds of AIs in One Scene
Entertainment Computing (ICEC)
K. Raaen, A. Petlund and P. Halvorsen
Is Today's Public Cloud Suited to Deploy Hardcore Realtime Services?
LNCS - Lecture Notes in Computer Science
2012
Proceedings, refereed
K. Raaen, H. Espeland, H. K. Stensland, A. Petlund, P. Halvorsen and C. Griwodz
LEARS: a Lockless, Relaxed-Atomicity State Model for Parallel Execution of a Game Server Partition
The 41st International Conference on Parallel Processing Workshops
2011
Proceedings, refereed
K. Raaen, H. Espeland, H. K. Stensland, A. Petlund, P. Halvorsen and C. Griwodz
A Demonstration of a Lockless, Relaxed Atomicity State Parallel Game Server (LEARS)
Workshop on Network and Systems Support for Games (NetGames 2011)