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Search results for biblio_year:1991
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2018
S. S. Sabet. A Novel Objective Quality Assessment Method for Perceptually-Coded Cloud Gaming Video In 2018 IEEE Conference on Multimedia Information Processing and Retrieval (MIPR), Edited by M. R. Hashemi, S. Shirmohammadi and M. Ghanbari. IEEE, 2018.
S. S. Sabet, S. Schmidt, S. Zadtootaghaj, C. Griwodz and S. Moller. Towards Applying Game Adaptation to Decrease the Impact of Delay on Quality of Experience In 2018 IEEE International Symposium on Multimedia (ISM). Taichung, Taiwan: IEEE, 2018.PDF icon doi_10.1109ism.2018.00028.pdf (746.22 KB)