Export 31 results:
Search results for field_publication_state:17
Filters: 1 is biblio_type:Book Chapter and 2 is biblio_year:2021 and 3 is field_publication_owner:simula and 4 is biblio_type:Poster and Author is Mathias Lux [Reset Search]
Filters: 1 is biblio_type:Book Chapter and 2 is biblio_year:2021 and 3 is field_publication_owner:simula and 4 is biblio_type:Poster and Author is Mathias Lux [Reset Search]
How 'How' Reflects What's What: Content-based Exploitation of How Users Frame Social Images In MM '14: Proceedings of the ACM International Conference on Multimedia. New York, NY, USA: ACM, 2014.
Mobile Picture Guess: A Crowdsourced Serious Game for Simulating Human Perception In Proceedings of the International Workshop on Social Media for Crowdsourcing and Human Computation. Springer, 2014.
PictureSort: Gamification of Image Ranking In GamifIR '14: Proceedings of the First International Workshop on Gamification for Information Retrieval. New York, NY, USA: ACM, 2014.
VideoJot: A Multifunctional Video Annotation Tool In ICMR '14: Proceedings of International Conference on Multimedia Retrieval. New York, NY, USA: ACM, 2014.
Annotation of endoscopic videos on mobile devices: a bottom-up approach In MMSys '13: Proceedings of the 4th ACM Multimedia Systems Conference. New York, NY, USA: ACM, 2013.
Frame the Crowd: Global Visual Features Labeling boosted with Crowdsourcing Information In MediaEval 2013 Workshop, Barcelona, Spain. CEUR-WS.org, 2013.