AuthorsS. Bruvoll, J. E. Hannay, G. K. Svendsen, M. L. Asprusten, K. M. Fauske, V. B. Kvernelv, R. A. Løvlid and J. I. Hyndøy
TitleSimulation-Supported Wargaming for Analysis of Plans
AfilliationSoftware Engineering
Project(s)SMIOS: Successful ICT solutions in the public sector
Publication TypeProceedings, refereed
Year of Publication2015
Conference NameNATO Modelling and Simulation Group Symp. M&S Support to Operational Tasks Including War Gaming, Logistics, Cyber Defence (MSG-133)
PublisherNATO Science and Technology Organization

Wargaming is used in the military decision making process to visualize the execution of a preliminary plan or course of action in order to analyze and discover weaknesses and possibilities. The wargaming is traditionally done manually on a paper map, and the course of events is determined based on the experience and assumptions of the officers conducting the wargame. This paper describes ongoing research in Norway on the development of a demonstrator for Simulation-supported Wargaming for Analysis of Plans – SWAP. The focus is particularly on the synchronization of cooperating and supporting units, aiming to enable the planning group to more easily distribute supporting units to its subordinates when the support is most needed. This tool is intended to integrate simulated wargaming in the planning process and thereby increase the quality of plans and decrease the planning time. SWAP uses a COTS computer generated forces federated with an agent-based simulation of C2 and combat management for simulation of the plan. It takes as input elements of a brigade plan from the Norwegian Command and Control Information System (C2IS) (NORCCIS). A web-based tool has been developed to support the officers in creating a synchronization matrix and to review the results of the simulation. The user can follow the simulated execution of the plan in the C2IS and receive information, such as fuel and ammo consumption and casualties on both sides. C2 to Simulation (C2SIM) standards and a service-based approach is used to promote interoperability, while the simulation comprises a time-managed High Level Architecture (HLA) federation.

Citation Key24659