AuthorsM. Loviska, O. Krause, C. Griwodz, H. A. Engelbrecht and G. Schiele
TitleThird Life Project
AfilliationCommunication Systems
StatusPublished
Publication TypeJournal Article
Year of Publication2017
JournalFresh Perspective
Number6
Pagination41-47
Date Published03/2017
PublisherIETM - International network for contemporary performing arts
Place PublishedBrussels, Belgium
ISBN Number978-2-930897-13-4
Abstract

The Third Life Project told us three lessons:

  • Staging a real-time video game in a theatrical performance brings up for question and re-examination what is tangible and actual and what is immaterial and abstract.
  • Interactions in virtual environments that are grounded also in physical world enhance intuition of both performers and spectators.
  • Regular online video conferencing meetings afford numerous opportunities to establish the trust and reciprocal understanding, and the respect for different goals, practices, expertise and rhythms of work that are all together necessary for a rewarding interdisciplinary collaboration. 
URLhttps://www.ietm.org/en/system/files/publications/ietm_fp_mixed-reality_march2017_1.pdf

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